Kangaroo video game, released in 1982 by Sun Electronics (Sunsoft) and distributed by Atari in North American markets. It has similar gameplay style to Donkey Kong but is not regarded as a clone of the classic Nintendo game.
You take control of a boxing glove-wearing mother kangaroo, trying to rescue her child from monkeys who throw fruit (That’s a plot line for a movie?!).
The Kangaroo video game features four levels, three of them consist of the mother kangaroo on the bottom floor trying to reach the top floor where her joey is being held captive by some monkeys.
The monkeys throw apples and the mother kangaroo must jump, duck or punch. She can also punch each monkey she comes face-to-face with.
The mother kangaroo can also pick up pieces of fruit for points, jumping and touching the bell releases more fruit to collect. There is also a big ape which the mother kangaroo must avoid as he will steal her boxing glove.
Each level has a timer, if the player fails to complete the level in the set time they will lose a life.
THE ATARI PORTS OF KANGAROO
Atari, Inc. published ports of Kangaroo for the Atari 2600 and Atari 5200 in 1983. The Atari 5200 version was contracted out to General Computer Corporation.
Jim Leiterman of Atari Research ported the Atari 5200 cartridge to the Atari 8-bit family in one day. He used a tool he had written to disasssemble the game code, then modified the source and assembled an Atari 8-bit version. Leiterman submitted it to the Atari Program Exchange and requested they publish it without attribution. This was unusual, as APX was created to publish user-written software, not licensed ports or software developed internally at Atari.
Game platforms: Arcade, Atari 8-Bit, Atari 2600, Atari 5200
KANGAROO VIDEO GAME ARCADE CABINET
VIEW KANGAROO BOX ART
KANGAROO VIDEO GAME TITLE SCREENS
KANGAROO GAMEPLAY SCREENS
KANGAROO ARCADE VIDEO
There is also a pretty cool documentary about the Kangaroo video game from PatmanQC on Youtube.